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  1. Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

    C# 8.8k 2.2k

  2. A Red Alert 2 mod for the OpenRA game engine

    C# 562 114

  3. Software Development Kit for building your own games using the OpenRA engine.

    Shell 61 42

  4. Forked from OpenRA/OpenRA

    An open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.

    C#

  5. Forked from OpenRA/OpenRAModSDK

    Development environment for building custom OpenRA mods.

    Shell

  6. Forked from OpenRA/OpenRAWeb

    The source for the official OpenRA website.

    JavaScript

1,039 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri
Activity overview
Contributed to OpenRA/OpenRA, OpenRA/ra2, EoralMilk/TiberianAurora and 5 other repositories

Contribution activity

December 2020

Created 5 commits in 2 repositories

Created a pull request in OpenRA/OpenRA that received 8 comments

Fix MissionObjectives not properly ending the game

Fixes the issue noted in #18695 (comment). The problem here was using var enemies = players.Where(p => !p.IsAlliedWith(player));. By the time we ev…

+22 −15 8 comments
Reviewed 38 pull requests in 3 repositories
OpenRA/OpenRA 34 pull requests
OpenRA/OpenRAModSDK 3 pull requests
OpenRA/OpenRAWeb 1 pull request

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