ray-cast / ray-mmd
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A MSFS Addon to improve the Cessna C152
quintessential shader collection for ReShade. Provides high quality solutions for ReShade's most common use cases
Ray Traced Global Illumination Shaders For Reshade
Improvement project for the MSFS default G36.
A shader for Bedrock
3AReal FF14
A collection of post-processing shaders written for ReShade.
Improvement project for the MSFS default TBM930.
A heavily customizable, fullscreen-compatible crosshair overlay for ReShade
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Effects created for ReShade
Depth Based 3D & Other post-process shaders