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multiplayer

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agones
open-match
govargo
govargo commented May 26, 2020

Is your feature request related to a problem? Please describe.

When we install the open-match with helm, we can select affinity & nodeSelector & toleration & resources for open-match core component(thanks for googleforgames/open-match#834).
But when we install subchart's open-match-customize as we'd like to install evaluator or matchfunctions, we cannot select aff

warzone2100
evennia
strikaco
strikaco commented Dec 28, 2020

Describe the bug

Minor bug involving passing a set as a kwarg to the msg method-- the set is correctly identified as an iterable, but is then presumed to be subscriptable in subsequent operations.

https://github.com/evennia/evennia/blob/574d7fbd4f65cae60c534fe592803057d452ed7b/evennia/server/sessionhandler.py#L252-L262

This does not work on set objects.

self.msg(locks=se
Inder00
Inder00 commented Jan 14, 2021

Describe the solution you'd like
Add hmac support programically.
Hmac is used by two-factor-authentication (ex. TOTP) to generating time-based (for TOTP) codes.
Algorithms that can be used are already built into the MTA, and they are sha1, sha256, sha512.

Shared functions:

  • string hmacEncode( string algorithm, string key, string value )
  • `string hmacDecode( string algorithm

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Feb 2, 2021
  • C++

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