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Feb 25, 2021
typography
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Dark Mode support
Hi,
I never used your lib yet, but very interested to (as I was starting to do a similar thing).
One thing I noticed is that I don't see dark colors (eg: iOS Colors have light & dark values, which are different, same for grey, see https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/color/)
Is there any plan to handle that? Might be a bit breaking change for color
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It just doesn't test anything for the cast majority of fuzzer input. While fuzzer does learn the effective paths, let's help it more.
First, for instruction type, change the switch argument to: instruction.operation % NUM_OPERATIONS.
Then just split the available values into the two sets by looking up one integer from fuzzer and use that module size for set1 and the rest for set2.
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Is your feature request related to a problem? Please describe.
I spent many hours trying to override what I later found out was the
highlightcolor variable, used in a number of Components in the code. I had no idea that this variable existed. :(Describe the solution you'd like
Maybe just include the
highlightdefault value in the base theme, so that developers building on that w