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mmorpg

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azerothcore-wotlk
Voxstrasza
Voxstrasza commented Feb 11, 2021

Our database is infested with text, NPC emotes, scripted events, etc for later expansions. There is gossip text for the Dragon Soul raid in Cataclysm, for example, and many others for Cataclysm and even some Mists of Pandaria text.

There is literally over 10 thousand lines of code here; I encourage those who care enough to skim through it, and if something doesn't seem like it should be here (

Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.

  • Updated Feb 12, 2021
  • C++

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Feb 3, 2021
  • C++
Core-Framework
Eastrall
Eastrall commented Sep 11, 2020

The FLYFF client tries to connect to the world server using the default 5400 port. This implies that the world servers cannot be hosted on the same machine.

In order to improve flexibility, Rhisis should provide an option to send the world servers port to the client once the CERTIFY packet is handled in the LoginServer.

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