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Server

A server is a program or device that provides functionality for other programs and devices, called clients. This relation forms the Client-Server Model.

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thornjad
thornjad commented Dec 18, 2019

As we attempt to pick up the release cadence, we are in need of an explicit changelog file which enumerates changes in each version. This should be a markdown or plaintext file adhering to some form of standardized format. Ideally, it will be able to work with #582.

Crevil
Crevil commented Feb 11, 2021

Describe the bug

Thank you for a great project and documentation. I ran into a bug (I think) while playing with the 5 minute tutorial.

When revoking an access token that is not found the hydra server returns a 404 response but this is not a defined response in the swagger specification. This leads to an error like `response status code does not match any response statuses defined for thi

duncanspumpkin
duncanspumpkin commented Feb 14, 2021

We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:

constexpr money32 operator"" _GBP(long double money)
{
    return money * 10;
}

static_assert(MONEY(2, 40) == 2.40_GBP);

Go through the codebase and replace all MONEY macro uses with the equivalent version. You m

SeerLite
SeerLite commented Feb 17, 2021

Context
Stuff like the server host name and port are not intuitive to find at all. Right now I find it easier to open the Connect menu and click Edit on the server to get the information, while the actual Information menu should show this a lot clearer.

Describe the feature you have in mind
Improve the readability of the Information menu/dialog. Show information important to the user

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