Here are
49 public repositories
matching this topic...
Open deep learning compiler stack for cpu, gpu and specialized accelerators
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Feb 26, 2021
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Python
A collection of tools, libraries, and tests for Vulkan shader compilation.
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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Feb 19, 2021
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Java
Clspv is a prototype compiler for a subset of OpenCL C to Vulkan compute shaders
Rust implementation of SPIR-V module processing functionalities
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Feb 11, 2021
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Rust
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
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Feb 13, 2021
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Python
Virtual machine for executing SPIR-V
Rust bindings for the shaderc library.
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
D3D9/11 but it runs natively on Linux!
Generate SPIR-V bytecode from an operation graph
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Feb 20, 2020
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Rust
Safe Rust wrapper around SPIRV-Cross
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Jan 20, 2021
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Rust
Light weight SPIR-V query library
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Feb 26, 2021
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Rust
One stop shop for getting started with SPIR-V.
SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.
Write modern GPU shaders in Python!
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Sep 22, 2020
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Python
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
SPIR-V Code Generator / Graph Editor GUI
procedural macro your SPIR-V creation
Portable C wrapper for SPIRV-Cross
Client side only Javascript to visualize a SPIR-V Module binary
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Jan 26, 2021
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JavaScript
a compiler for Reshade Fx to spir-v on linux
Java bindings for SPIRV-cross and glslang
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Feb 24, 2021
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Java
Shader cross compiler that takes in GLSL as input and outputs HLSL, GLSL (Vulkan, ES2, ES3, Desktop) and Metal.
A runtime SPIR-V assembler in C#
Shader language and compiler
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