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Blend modes are not set on WebGL Graphics primitives drawn to a RenderTexture
🔮 Renderer (WebGL)
#5565
opened Feb 14, 2021 by
danarcher
Setting displayOrigin on Video that uses loadURL makes it disappear
🎞 Video
#5560
opened Feb 12, 2021 by
mattjennings
Spine on canvas does not display properly
🐛 Spine
🔮 Renderer (Canvas)
#5547
opened Feb 7, 2021 by
pheXion
BitmapText from atlas doesn't display properly with canvas renderer
🔮 Renderer (Canvas)
#5545
opened Feb 5, 2021 by
vforsh
Destroying a DOM element from within its event handler results in loss of inputs for game elements
🐛 Browser Bug
#5538
opened Jan 31, 2021 by
jreineke
Can't move container from container to scene without resetting displayList.
#5535
opened Jan 29, 2021 by
malahaas
confusing behavior when resizing Rectangle gameobject after setOrigin()
🕹️ Game Object
#5527
opened Jan 25, 2021 by
rattias
Logic for `TilemapLayer.skipCull` seems to be backwards.
🗺️ Tilemap
#5524
opened Jan 24, 2021 by
veleek
Error stopping a scene: cannot read property 'destroy' of undefined
🖼️ Scene
#5520
opened Jan 23, 2021 by
schontz
Adding Matter image to container breaks image position
📦 Container
#5518
opened Jan 22, 2021 by
jorbascrumps
RenderTexture.draw with tint: red/blue values inverted
🔮 Renderer (WebGL)
#5509
opened Jan 16, 2021 by
anthonygood
Input.alwaysEnabled does not work when a interactive game object is below it
⌨️ Input
#5507
opened Jan 15, 2021 by
EmilSV
`Phaser.GameObjectsFactory.existing` does not recognize `Phaser.GameObjects.Group` in Typescript
🐛 TypeScript Bug
#5496
opened Jan 10, 2021 by
AkshatM
Spine Game object above an ellipse in the displayList makes every sprite blue
🐛 Spine
#5493
opened Jan 8, 2021 by
EmilSV
TilemapLayer weightedRandomize does not use the default RNG
💖 Feature Request
🗺️ Tilemap
#5481
opened Dec 30, 2020 by
StevenDepa
SpinePlugin throws error while unloading and restart game
🐛 Spine
#5477
opened Dec 28, 2020 by
ayamomiji
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Updated in the last three days: updated:>2021-02-16.