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openal

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opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • Updated Mar 19, 2021
  • C#
Silk.NET
Perksey
Perksey commented Feb 13, 2021

Summary of feature

Currently, Silk.NET.Maths just respects the underlying language rules with regards to overflows, underflows, checked contexts, and unchecked contexts. We should add methods that are explicitly unchecked or checked such that the user knows what a method will actually do.

Comments

For example

  • Scalar.CheckedAdd(a, b)
  • Vector.CheckedMultiply(a, b)
    etc

Does th

ngmoviedo
ngmoviedo commented Oct 20, 2020

When pausing the game most sounds stop, but if it is paused when an NPC is talking, its dialog lines can still be heard when in the pause menus. Most of the time it's not an important issue as it only interferes with the pacing, but I have noticed some cases in which it completely breaks the character's speech and even the progression. That happens, for example, during Half-Life's Hazard Course (t

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