#
d3d12
Here are 76 public repositories matching this topic...
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
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Updated
Feb 17, 2021 - C++
KlayGE is a cross-platform open source game engine with plugin-based architecture.
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Updated
Mar 1, 2021 - C++
DirectX9 to DirectX12 API proxy for Guild Wars 2
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Updated
Feb 28, 2021 - C++
Core functionality of Diligent Engine
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
raytracing
vulkan-api
opengl-es
direct3d
ray-tracing
directx-11
directx-12
directx11
directx12
vulkan-engine
-
Updated
Mar 1, 2021 - C++
Easy to integrate memory allocation library for Direct3D 12
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Updated
Feb 16, 2021 - C++
egorodet
opened
Aug 31, 2020
Next Generation Renderer for Cross Platform Engine Development
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Updated
Jan 1, 2019
Sample projects demonstrating the usage of Diligent Engine
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
vulkan-api
opengl-es
directx-11
directx-12
directx11
directx12
vulkan-game-engine
-
Updated
Feb 17, 2021 - C++
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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Updated
Dec 17, 2020 - C++
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
gamedev
graphics-engine
graphics
rendering
vulkan
graphics-programming
renderer
d3d12
raytracing
ibl
pbr
3d-graphics
rtx
directx-12
raytracing-render
directx12
graphics-api
dxr
vkray
directx-raytracing
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Updated
Mar 1, 2021 - C++
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
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Updated
Feb 25, 2020
Game engine
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Updated
Feb 27, 2021 - C++
Garlic is a cross platform game engine built in C++20.
windows
macos
linux
open-source
multi-platform
metal
game-engine
vulkan
game-development
entity-component-system
d3d12
garlic
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Updated
Mar 1, 2021 - C++
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