Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
Here are 7,272 public repositories matching this topic...
-
Updated
Mar 30, 2021 - C
-
Updated
Mar 24, 2021 - C++
-
Updated
Mar 30, 2021 - C#
-
Updated
Mar 1, 2021 - C++
-
Updated
Mar 29, 2021 - Shell
-
Updated
Mar 15, 2021 - Python
-
Updated
Mar 29, 2021 - Objective-C
-
Updated
Mar 30, 2021 - C++
Right now, whenever Zenmap crashes, it gives the user a stack trace and asks the user to send it to the Nmap dev list. So we get a flood of emails (most of which aren't even allowed through moderation) which often contain just a stack trace with no subject line or any explanatory text in the message body. Lots of these are for well known issues in older versions of Zenmap. So it's not very usef
Improve Docs
Please describe which part of docs should be improved or typo fixed
The type of ret_type in attribution descriptions is string.
But when test cases are shown, the type is integer.

• Compiled against Lua 5.3.3 (running with Lua 5.3)
• D-Bus support:
• execinfo support:
• xcb-randr version: 1.6
• LGI version: 0.9.2
-
Updated
Mar 29, 2021 - C++
-
Updated
Mar 28, 2021 - C
-
Updated
Feb 11, 2020 - Objective-C
-
Updated
Mar 20, 2021 - C++
-
Updated
Mar 30, 2021 - C
-
Updated
Mar 8, 2021
-
Updated
Mar 29, 2021 - Python
Bug description
There is a broken alignment in lj-stack FRAME slots when LuaJIT is built with LJ_GC64 enabled.
Actual behavior
$ gdb -q --args ./luajit -e 'print("QQ")'
Reading symbols from ./luajit...
lj-arch command initialized
lj-tv command initialized
lj-str command initialized
lj-tab command initialized
lj-stack command initialized
lj-state command initialized
-
Updated
Mar 18, 2021 - Lua
-
Updated
Mar 28, 2021 - C++
-
Updated
Feb 19, 2021 - Clojure
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia

It is currently expected that UIs will figure out when to hide
msg_history_showmessages by themselves.I think this is bad for two reasons:
press ENTERprompt when the time to hidemsg_history_showmessages has come.After [di