multiplayer
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We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:
constexpr money32 operator"" _GBP(long double money)
{
return money * 10;
}
static_assert(MONEY(2, 40) == 2.40_GBP);
Go through the codebase and replace all MONEY macro uses with the equivalent version. You m
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Apr 20, 2021 - C++
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Apr 20, 2021 - Go
What happened:
Can not compile agones/examples/crd-client on release 1.13. Looking into the mod.go it is still using agones 1.12.
What you expected to happen:
Compile
How to reproduce it (as minimally and precisely as possible):
- clone version 1.13
- update the agones/examples/crd-client/go.mod to use agones 1.13
- go run . in the folder
**Anything else we need to know
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Apr 19, 2021 - C++
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Apr 3, 2021 - TypeScript
Is your feature request related to a problem? Please describe.
When we install the open-match with helm, we can select affinity & nodeSelector & toleration & resources for open-match core component(thanks for googleforgames/open-match#834).
But when we install subchart's open-match-customize as we'd like to install evaluator or matchfunctions, we cannot select aff
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Jan 23, 2021 - C++
Describe the feature you'd like
We should limit the miss angle to effectively be around 15 degrees.
Describe why do you think it is needed
Missing a target by 90 degrees just look stupid - a miss is a miss. Doesn't have to be that off
https://www.reddit.com/r/warzone2100/comments/gy87wg/rookie_units_are_as_helpful_as_ever/
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Apr 19, 2021 - C++
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Feb 13, 2021 - C#
Describe the bug
Minor bug involving passing a set as a kwarg to the msg method-- the set is correctly identified as an iterable, but is then presumed to be subscriptable in subsequent operations.
This does not work on set objects.
self.msg(locks=se
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Mar 10, 2021 - Pascal
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Apr 21, 2021 - Java
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Apr 2, 2021 - JavaScript
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Apr 19, 2021 - JavaScript
Static RPC methods
Describe the solution you'd like
Currently RPC methods cannot be static. There is no reason for that.
This feature is a great first issue for people wishing to contribute. It's fairly simple and allows to get dirty with the core of the MLAPI
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Apr 20, 2021 - C
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Apr 10, 2021 - C++
Describe the bug
testLineAgainstWater checks only for water at z-coordinate 0 outside of the -3000 : 3000 coords range. This behaviour was introduced along with multiple other fixes with this PR: multitheftauto/mtasa-blue#568
Some time afterwards, possiblity to change ocean water level outside of bounds was added for setWaterLevel function, thus rendering curr
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Apr 7, 2021 - C++
Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
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Apr 21, 2021 - C++
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Apr 10, 2021 - C++
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Aug 16, 2019 - C++
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Apr 15, 2021 - C#
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Mar 21, 2017 - JavaScript
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Required skills: Cython
Difficulty: Medium
Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look