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rts

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warzone2100
KJeff01
KJeff01 commented May 27, 2021

Describe the feature you'd like
There should be a ~2-3 second delay on the ability to skip campaign videos.

Describe why do you think it is needed
One of the worst things that can happen in the campaign is a video suddenly playing while you are clicking a mouse button. This results in you skipping the video and could ruin the experience of a new player.

Thyme
OmniBlade
OmniBlade commented Feb 18, 2018

Operating System: Any

Commit/build: None

Original game source: Any

*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)

Issue explanation

Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c

pvutov
pvutov commented Feb 8, 2021

Good first issue because no Unity-specific programming is involved.

Our unit config files allow a c-style #include directive, which lets us break them up into small reusable pieces. Example:

{
    #include "DefaultMobility",
    #include "DefaultHeloArmor",
    "LabelIcon": "D",
    "CategoryKey": "HEL",
    "Name": "AH64D Apache",
    "Price": 20,
}

ConfigReader.cs has s

Askaholic
Askaholic commented Jun 5, 2021

Right now the client tries to auto-reconnect after the server closes a connection because you signed in from another location. This can cause two clients to continually sign eachother out.

Right now our warning message essentially looks the same as any other nominal warning. We should use the existing kick functionality which the client will already handle by disabling the auto-reconnect.

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