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rendering
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System Information
- Ogre Version: e80555d6a06dbcad192286818113ad69618b04a1
- Operating System / Platform: andr
This would be useful for creating keybinding menus where the players can change the controls to there preference.
The idea is that the "Wait for input" node would stop execution until any key (or gamepad button) is pressed & then provide a node output (either a string or an enum, or whatever type/class is used in the Haxe code for controls currently) for the key that pressed key.
Then this o
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Add more examples
Currently, we only have 2 examples apps (clock-app and navigation), I guess we can add more!
I would love to see more examples using Redux, Apollo [...]
I'm open to ideas!
Heads up for canvas
Fix Flow task
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Needs to be discussed first.
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Rendertron should be configured with an allow-list and behind a reverse proxy, rather than exposed to the open internet.
This should be reflected in the readme as well as the documentation.