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simulation

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duncanspumpkin
duncanspumpkin commented Feb 14, 2021

We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:

constexpr money32 operator"" _GBP(long double money)
{
    return money * 10;
}

static_assert(MONEY(2, 40) == 2.40_GBP);

Go through the codebase and replace all MONEY macro uses with the equivalent version. You m

abstreet
James103
James103 commented May 4, 2021

Version of OpenTTD

1.11.2

Expected result

When autosave/netsave.sav would be overwritten, the savegame instead gets written to autosave/netsave2.sav, then autosave/netsave3.sav, and so on and so forth. At a certain point, the numbering wraps around back to 1 in order to prevent the autosave/netsave#.sav from taking up too much storage space.

Actual result

When `autosave/n

webots
jorgesumle
jorgesumle commented Aug 29, 2016

The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?

How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik

sumo
behrisch
behrisch commented May 26, 2021

We are not sure what the installer does (not even what it should do) if SUMO is already installed. Probably (automatically) removing the old installation and installing fresh is the safest option. There should be no user data in the installation dir. The $HOME/Sumo dir should be kept of course

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