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simulation
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Use case: In https://www.reddit.com/r/Seattle/comments/nlprut/biking_hills_map/, it would've been nice to toss &layer=steep_streets in the URL.
Any other shortcuts missing and likely useful? Maybe info panels too -- &info=b47, with the value using https://github.com/a-b-street/abstreet/blob/9fc79b1089dbe8ff8a881325f9e3a4f4c30c1e8f/game/src/common/warp.rs#L165
Code pointers:
- `URLManage
Version of OpenTTD
1.11.2
Expected result
When autosave/netsave.sav would be overwritten, the savegame instead gets written to autosave/netsave2.sav, then autosave/netsave3.sav, and so on and so forth. At a certain point, the numbering wraps around back to 1 in order to prevent the autosave/netsave#.sav from taking up too much storage space.
Actual result
When `autosave/n
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Maybe, the Python documentation would be more readable by utilizing the Python typing. For example, instead of:
from controller import Node
class Node:
def getId(self):
def getDef(self):
def getParentNode(self):
def isProto(self):
def getFromProtoDef(self, name):we could write
from controWhat's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
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Test update path
We are not sure what the installer does (not even what it should do) if SUMO is already installed. Probably (automatically) removing the old installation and installing fresh is the safest option. There should be no user data in the installation dir. The $HOME/Sumo dir should be kept of course
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just to avoid problems some people may have if they haven't ran the format check script before updating localizations.
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We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:
Go through the codebase and replace all MONEY macro uses with the equivalent version. You m