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Xamarin
Xamarin is a Microsoft-owned, San Francisco, California-based software company. It was founded by the creators of Mono, Mono for Android, and MonoTouch, which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).
With a C#-shared codebase, developers can use Xamarin tools to write native Android, iOS, and Windows apps. The apps have native user interfaces and share code across multiple platforms, including Windows and macOS.
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Description of Change
Update Font Header size in iOS.
The original values are from: https://material.io/develop/android/theming/typography/
But, the Header value, 96, seem really really high especially when compared to iOS and UWP.
This PR update the value comparing values with iOS.
Issues Resolved
- fixes #11194
API Changes
None
Platforms Af
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What would you like to be added:
In MUX, the IconSource.CreateIconElement now automatically keeps track of PropertyChanged and updates the respective IconElement instances it created.
Why is this needed:
Sync with MUX behavior.
For contributors
Replicate the changes in this PR microsoft/microsoft-ui-xaml#4563
For which Platform:
All
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I originally posted this question on StackOverflow as per the wiki, however I've been suggested that this can actually be a valid GitHub issue asking about missing bindings.
I'd like to use [CGDisplayStr
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Created by Miguel de Icaza, Nat Friedman
Released May 16 2011
- Organization
- xamarin
- Website
- www.xamarin.com
- Wikipedia
- Wikipedia
We can build much smaller Mono runtime for .NET Core purposes by simply removing code we don't need in this configuration. We did a few easy initial steps but we can go much further.
This list is not comprehensive but parts like