Skip to content
#

GameMaker Studio

gamemaker logo

GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.

Here are 375 public repositories matching this topic...

soloud
brightening-eyes
brightening-eyes commented Feb 20, 2018

hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out

Govorunb
Govorunb commented Dec 22, 2018

Currently, creating a new script and/or adding variables through the GUI is a thousand-step process that could really see some improvement.

Adding a Variable

First of all, the most critical issue - creating an UndertaleVariable through the context menu is currently not possible due to them not being an UndertaleNamedResource (so when the editor tries to read the name of the newly created vari

Created by Mark Overmars

Released November 5, 1999

Website
www.yoyogames.com/gamemaker
Wikipedia
Wikipedia