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godotengine
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godot
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Sponsor godotengine/godot
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Fix GraphNode port position when the control has the Expand flag
bug
cherrypick:3.x
topic:gui
#49970 opened
Jun 28, 2021
by
trollodel
•
Review required
4.0
Print a warning for Viewports that have 2D usage and HDR enabled
enhancement
topic:core
topic:editor
usability
#49967 opened
Jun 28, 2021
by
Calinou
•
Review required
3.4
2
[Net] Add WebSocketServer handshake_timeout property.
cherrypick:3.x
enhancement
topic:network
#49966 opened
Jun 28, 2021
by
Faless
•
Review required
4.0
2
Improve error reporting in WebSocketServer
cherrypick:3.3
cherrypick:3.x
enhancement
topic:network
#49964 opened
Jun 28, 2021
by
Calinou
•
Review required
4.0
Utilize empty base class optimization in Vector<T> to save memory
enhancement
topic:core
#49959 opened
Jun 28, 2021
by
Macksaur
•
Review required
3.4
1
Utilize empty base class optimization in Vector<T> to save memory
enhancement
topic:core
#49957 opened
Jun 27, 2021
by
Macksaur
•
Review required
4.0
5
Rename
ADD_GROUP()
macros to
BEGIN_GROUP()
and
END_GROUP()
breaks compat
enhancement
topic:core
#49956 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
2
Tweak LightmapGI defaults to be closer to the CPU lightmapper
enhancement
topic:3d
topic:rendering
#49954 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Print warning in SpatialMaterial when depth and triplanar are active
enhancement
topic:3d
topic:rendering
usability
#49952 opened
Jun 27, 2021
by
Calinou
•
Review required
3.4
1
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
bug
enhancement
topic:editor
#49948 opened
Jun 27, 2021
by
EricEzaM
•
Review required
4.0
1
2
Tweak StandardMaterial3D's default height properties
breaks compat
enhancement
topic:3d
topic:rendering
#49947 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Fixes Visual Script node operator mismatch issue #49943
bug
regression
topic:visualscript
#49944 opened
Jun 27, 2021
by
MisoMosiSpy
•
Review required
4.0
1
Add support for returning the play area from XRInterface
enhancement
topic:xr
#49942 opened
Jun 27, 2021
by
BastiaanOlij
•
Review required
4.0
8
Fix
_shape_shape
typos in
TileData
collision shape API
bug
topic:core
#49940 opened
Jun 27, 2021
by
Xrayez
•
Review required
4.0
4
Define UV2 in primitive meshes
cherrypick:3.x
enhancement
topic:3d
topic:rendering
#49932 opened
Jun 26, 2021
by
Calinou
•
Draft
4.0
3
Focusable Tabs and TabContainer, tabs can be changed using keyboard and gamepad
enhancement
topic:editor
topic:gui
topic:input
usability
#49928 opened
Jun 26, 2021
by
DrRevert
•
Review required
3 of 4 tasks
4.0
3
Make use of variable "from" in local_vector find() function.
bug
cherrypick:3.3
cherrypick:3.x
topic:core
#49925 opened
Jun 26, 2021
by
RicardRC
•
Review required
4.0
4
Use subpasses to do 3D rendering and resolve in mobile renderer
enhancement
topic:3d
topic:rendering
#49924 opened
Jun 26, 2021
by
BastiaanOlij
•
Draft
4.0
2
Update
Label.clip_text()
Method Description
cherrypick:3.3
cherrypick:3.x
documentation
topic:gui
#49921 opened
Jun 26, 2021
by
SirQuartz
•
Review required
4.0
1
Print time taken and request attention when lightmaps are done baking
enhancement
topic:editor
usability
#49915 opened
Jun 25, 2021
by
Calinou
•
Review required
3.4
Display time spent and ETA to editor progress dialogs
enhancement
topic:editor
usability
#49913 opened
Jun 25, 2021
by
Calinou
•
Review required
3.4
[3.x] Add GDNative libraries to Android custom Gradle builds
bug
cherrypick:3.3
platform:android
topic:export
#49912 opened
Jun 25, 2021
by
madmiraal
•
Review required
3.4
2
Add GDNative libraries to Android custom Gradle builds
bug
platform:android
topic:export
#49911 opened
Jun 25, 2021
by
madmiraal
•
Changes requested
4.0
1
9
[HTML5] Add option to focus canvas on start.
bug
cherrypick:3.x
platform:html5
topic:input
topic:porting
#49910 opened
Jun 25, 2021
by
Faless
•
Review required
4.0
1
Validate image formats, check if resize_to_po2 failed
bug
cherrypick:3.x
crash
topic:core
#49905 opened
Jun 25, 2021
by
pfertyk
•
Review required
4.0
1
4
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