maps
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Jul 10, 2021 - Objective-C
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Jun 21, 2021
MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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Jul 16, 2021 - Java
Shared WebGL context
maptalks's version and what browser you use?
v0.43.0, chrome
Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element
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Jun 30, 2021 - Python
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Jul 12, 2021 - TypeScript
Для моего разрешения экрана автомобиля и его физического размера, по умолчанию открывается слишком крупный масштаб карты. Удобный масштаб получается если 2 раза нажать минусик в масштабировании.
Можно ли добавить опцию заданного масштаба для запуска? Некий ползунок который можно выставить на нужный стартовый масштаб -20 -10 0 +10 +20
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Jul 16, 2021 - JavaScript
I think it'd be great to be able to move a Task between Projects, likely from the Task's Edit page.
This can help with keeping things organized, as you may not realize you'll need/want new Projects immediately, and it will save you having to either to export/import, or re-upload data (if you've not processed it).
For instance, I'd now like to move my Pix4D example datasets out from the Githu
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Mar 30, 2021 - JavaScript
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Jul 14, 2021 - PLpgSQL
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Jul 14, 2021 - C++
'react-autocomplete' (https://github.com/reactjs/react-autocomplete) is no longer maintained and causing warnings
react-dom.development.js:12357 Warning: componentWillMount has been renamed, and is not recommended for use. See https://fb.me/react-unsafe-component-lifecycles for details.
- Move code with side effects to componentDidMount, and set initial state in the constructor.
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Aug 24, 2017 - ActionScript
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Apr 17, 2021 - Kotlin
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May 25, 2020 - JavaScript
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Jun 17, 2021 - TypeScript
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May 27, 2021 - JavaScript
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Jul 16, 2021 - Python
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