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Parse nyan API objects in converter instead of hardcoding them
#1313
opened Sep 7, 2020 by
heinezen
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Speed up PNG compression trials with in-memory files
assets
c++
improvement
python
#1376
opened Mar 20, 2021 by
heinezen
Speed up converter texture packing with Cython
assets
good first issue
improvement
python
#1371
opened Jan 22, 2021 by
heinezen
3 tasks
Use cython fused types (templated functions) to remove redundancy from smp.pyx and smx.pyx
assets
good first issue
improvement
python
#1370
opened Jan 21, 2021 by
TheJJ
Speed up converter terrain merging with Cython
assets
good first issue
improvement
python
#1369
opened Jan 21, 2021 by
heinezen
1 of 3 tasks
More informative KeyError messages in converter
assets
good first issue
improvement
python
#1344
opened Dec 18, 2020 by
heinezen
Enhance output summary of converter run for debugging
assets
good first issue
improvement
python
#1343
opened Dec 18, 2020 by
heinezen
Split converted data into multiple modpacks
assets
improvement
python
#1315
opened Sep 8, 2020 by
heinezen
Parse nyan API objects in converter instead of hardcoding them
assets
good first issue
python
#1313
opened Sep 7, 2020 by
heinezen
Use bicubic filtering to reverse dimetric projection
assets
improvement
to-discuss
#1297
opened Aug 25, 2020 by
MayeulC
Age of Empires 2: HD Edition modpack support
assets
good first issue
python
#1289
opened Aug 23, 2020 by
heinezen
Age of Empires 1: Definitive Edition new features support
assets
good first issue
python
#1288
opened Aug 23, 2020 by
heinezen
Document .dat specification
assets
documentation
good first issue
nice new thing ☺
#1286
opened Aug 23, 2020 by
heinezen
OpenGL ES on Raspberry PI compilation fails
buildsystem
c++
improvement
#1271
opened May 14, 2020 by
phoenixbyrd
Add Python plus C++ demo example documentation
documentation
improvement
#1267
opened May 8, 2020 by
TheJJ
Make use of more modern CMake features (cmake-compile-features e.g.)
buildsystem
improvement
#1259
opened May 6, 2020 by
simonsan
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