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54 public repositories
matching this topic...
OpenSceneGraph git repository
A 3D Mapping Engine & SDK for OpenSceneGraph.
Collaborative Visualization and Simulation Environment, OpenCOVER and OddLOT
💫 GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)
Updated
Jun 28, 2018
GLSL
A proof-of-concept widget for integrating Qt and OpenSceneGraph in a thread-safe manner
OpenSceneGraph cross-platform guide: run OSG under Linux, macOS, Windows, Android, iOS, Web
UWSim-NET, the Underwater Simulator
Example programs that test and illustrate how to use the VSG and optional add-on libraries
Updated
Jul 23, 2021
GLSL
〰️ Curve fitting based on Schneider's algorithm. Written using C++11 and OpenSceneGraph (visualization)
C++ Library for CityGML Parsing and Visualization
3D remake of Atari's Pole Position coin-op, using game logic reverse engineered from the arcade ROMs
Intergation OpenSceneGraph to Qt Quick
The OpenATS COMPASS (Compliance Assessment) tool aims at providing a generalized framework for air-traffic surveillance data analysis, visualization & evaluation.
level-of-details toolkit(LTK). Convert osgb lod tree to 3mx tree. Convert pointcloud in ply/las/laz/xyz to 3mx/osgb tree.
osgART - Augmented Reality ToolKit for OpenSceneGraph
Original code is broken- please use Blender_OSG_Mesh_Import.py w/ Blender 2.92 instead.
Updated
Mar 19, 2021
Python
🏰 Sketch- and image-based system for 3D representation and documentation of cultural heritage sites
Deprecated adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph
Rcs is a set of C and C++ libraries for robot control and simulation
Realtime interactive scientific visualization API
An example of using Travis and Coverity for project with dependency on Qt and OpenSceneGraph
Blender add-on for creating OpenDRIVE and OpenSCENARIO based automotive driving scenarios including 3D models
Updated
Jul 20, 2021
Python
Load 3MX/3MXB format LOD model files generated by Bentley ContextCapture into OpenSceneGraph
True Reality (TR) is an open source LGPL Game and Simulation Engine written entirely in Standard C++ and OpenGL. It runs on all Windows platforms and GNU/Linux. OpenSceneGraph is used as its graphics engine, along with many other open source projects for support of various features.
OSG render bins for transparent geometry
A thin abstraction layer to integrate Bullet and OpenSceneGraph
OpenSceneGraph cross-platform examples: specific things you can do with OSG across platforms
Toys for the OpenSceneGraph
Bridge from OpenSceneGraph to QML
Image processing software wxOpenCV using OpenCV wxWidgets PLplot and OpenSceneGraph
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