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Pinned

  1. #1 Open Source Unity Networking Library

    C# 2.5k 428

  2. Simple, message based, MMO Scale TCP networking in C#. And no magic.

    C# 801 99

  3. Nearly allocation free Mono C# SendTo/ReceiveFrom NonAlloc variants.

    C# 3 2

2,046 contributions in the last year

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Mon Wed Fri

Contribution activity

July 2021

Created a pull request in vis2k/Mirror that received 2 comments

obsolete experimental NetworkTransform

NT2 was merged. don't need experimental anymore?

+8 −2 2 comments

Created an issue in vis2k/Mirror that received 5 comments

OnClientDisconnect is never called if a remote connection disconnects.

mrgadget: : any example - override OnClientDisconnect with a debug log and call StopClient - it doesn't fire and should

5 comments

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