Skip to content
#

game

Here are 40,334 public repositories matching this topic...

lila
nfd9001
nfd9001 commented May 10, 2021

e.g. in https://lichess.org/study/HBTNQi9H/3ttnXzfm#11, Stockfish fails to load this absurd board, following an illegal king capture.
(NNUE in this screenshot, but I did see the same thing with HCE.)

Stockfish does fail loudly, as I indicated: the UI might be able to notice this and emit some error.
![image](https://user-images.githubusercontent.com/5666174/117732143-31038800-b1a4-11eb-9997-b

brian8267
brian8267 commented Feb 21, 2021

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'map engine test'
  2. Press the key 'n' until you get to Tristam.
  3. Wait about 3 seconds '....'
  4. See the fire effects that are on the ground stop animating. This same problem seems to occur on all maps but it's easiest to find in Tristam.

**Expected beha

ZehMatt
ZehMatt commented Aug 2, 2021

There might be a couple of potential crashes dereferencing invalid memory when it comes to game action callbacks. In multiplayer mode those callbacks will fire after the server acknowledged the action so there is a delay, the user could have closed the window before the callback fires.
Example here:
https://github.com/OpenRCT2/OpenRCT2/blob/3503a433dc277f740f6dc1106b99b9df20fb6b1b/src/openrct2-

olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
devilution
AJenbo
AJenbo commented Jan 3, 2021

TravisCI is effectively dead when it comes to OSS projects. In December they introduced a new price model and gave each org a one time allotment of 10,000 "credit". For macOS they charge 50 credit per minute (rounded up), with each build taking just over 3 minutes, and each commit running two builds that gave us just enough for 25 commits, or about two weeks before it ran out.

It's possible to

abstreet
DalenTalas
DalenTalas commented Aug 2, 2021

Describe the bug

As per description - no length assigned to a rolled sleeping bag or a towel, allowing both to be squeezed into unrealistic openings.

Steps To Reproduce

  1. Obtain a sleeping bag, a towel, and a canteen.
  2. Roll sleeping bag up, if unrolled.
  3. (i)nsert either into canteen.

Expected behavior

Not being able to perform the above. While some soft items coul

devilutionX
AJenbo
AJenbo commented Aug 3, 2021

https://launchpad.net/smpq

If smpq is not available it should simply skip this part of the build process, or possibly have it as an opt in the way generating language .mo files work atm.

The following command will work in bash:
find * -type f -exec smpq -M 1 -C PKWARE -c devilutionx.mpq {} +

This has the huge benefit of correctly generating the listfile internally in the MPQ as well as

Improve this page

Add a description, image, and links to the game topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the game topic, visit your repo's landing page and select "manage topics."

Learn more