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amerkoleci/README.md

Hi there 👋

  • 🔭 I’m currently working as senior software engineer using C#/VB .NET and .NET in general writing WMS software.
  • ❤️ I love open source and work on personal projects whether possible, I enjoy contributing to other projects and share opinions with other people.
  • 🌟 I like to write game engine code and explore the different graphics APIs out there (Direct3D12, Vulkan, Metal or OpenGL). Therefore, I have created several projects to abstract the graphics APIs to make it easier to do graphics programming, which is where my main focus is. I love learning and read about new rendering techniques and try to implement them.
  • 💬 If you have any question feel free to contact me and I will gladly reply.
  • 🤔 If you like to join my open source project feel free to do so by submitting PR or opening issues.
  • Consider SPONSORING my github profile to help me out reach my goals sooner.

If you are curious, I suggest you check out the following repositories:

  • Alimer Cross platform modern game engine.
  • Vortice Cross platform .NET5/.NET6 game framework.
  • Vortice.Mathematics Cross platform high performance mathematics library.
  • Vortice.Windows Net5 or NetStandard2.0 Direct3D11, Direct3D12, Direct2D1, XAudio, XInput bindings.
  • Vortice.Vulkan High performance cross platform Vulkan .NET bindings.

Popular repositories

  1. .NET standard bindings for DirectX, WIC, Direct2D1, XInput, XAudio and X3DAudio

    C# 528 48

  2. Cross platform .NET bindings for https://www.khronos.org/vulkan/

    C# 111 12

  3. vortice Public

    Cross-platform .NET 2D and 3D .NET 5.0 game engine.

    C# 97 4

  4. Cross platform .NET math library.

    C# 29 6

  5. mogre Public archive

    Mogre for Ogre3D 2.0

    C++ 15 14

  6. xbuilder Public

    Forked from tgjones/xbuilder

    XBuilder is an extension for Visual Studio 2010 which adds the ability to preview models, effects and textures from your XNA content projects, right inside Visual Studio.

    C# 1 1

408 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

September 2021

Created 1 repository

Created a pull request in turanszkij/WickedEngine that received 5 comments

- Improvements round 2

Remove SHADERFORMAT_HLSL5 and rename SHADERFORMAT_HLSL6 to SHADERFORMAT_DXIL which makes more sense. Remove SHADERMODEL_5_0 and legacy D3DCompiler…

+117 −278 5 comments
Opened 3 other pull requests in 2 repositories
turanszkij/WickedEngine 2 merged
SharpGenTools/SharpGen.Runtime.COM 1 open
Reviewed 1 pull request in 1 repository
amerkoleci/Vortice.Windows 1 pull request
Opened 2 issues in 2 repositories
SharpGenTools/SharpGen.Runtime.COM 1 open
amerkoleci/Vortice.Windows 1 closed

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