#
2d
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brian8267
commented
Feb 21, 2021
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
- Go to 'map engine test'
- Press the key 'n' until you get to Tristam.
- Wait about 3 seconds '....'
- See the fire effects that are on the ground stop animating. This same problem seems to occur on all maps but it's easiest to find in Tristam.
**Expected beha
A lightweight graphic library providing 2d draw for Apache ECharts
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Aug 4, 2021 - TypeScript
2D JavaScript Physics Engine
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Aug 14, 2021 - TypeScript
Go Graphics - 2D rendering in Go with a simple API.
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Aug 4, 2021 - Go
Java / JavaFX / Kotlin Game Library (Engine)
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game-development
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fxgl
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Aug 2, 2021 - Java
game
gamedev
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Jul 2, 2021
Learn computer graphics by writing GPU shaders!
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May 7, 2021 - GLSL
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
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Aug 2, 2021 - JavaScript
Modern, lightweight and efficient 2D level editor
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Jul 30, 2021 - Haxe
A sprite glow effect for Unity game engine
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Mar 17, 2021 - C#
C++ implementation of Lie Groups using Eigen.
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Aug 4, 2021 - C++
yoSachinkr
commented
Jul 17, 2021
synfig v1.4.2 windows 10 21h1
There are few panels I want to move a bit to the bottom, but it seems like they're locked to a particular minimum size which was not the case in older version of synfig.
Please lower the minimum size of the those panels.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
gamedev
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Aug 8, 2021 - C#
ibrokemypie
commented
Feb 28, 2018
Hey, when trying to use
dest := image.NewPaletted(bounds, palette.Plan9)
canvas := draw2dimg.NewGraphicContext(dest)
I crash with
panic: Image type not supported
goroutine 70 [running]:
github.com/llgcode/draw2d/draw2dimg.NewGraphicContext(0x7f18c0, 0xc420096660, 0x10000)
/home/conor/thingo/go/src/github.com/llgcode/draw2d/draw2dimg/ftgc.go:63 +0xe9
Am I doing s
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It may be a specific request but since there is a zip file handler for Android, doesn't hurt to ask for a desktop (maybe multiple backends?) implementation.
I would like to try that in the future but if anyone has time before feel free to do it.
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