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cmake

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ZehMatt
ZehMatt commented Aug 2, 2021

There might be a couple of potential crashes dereferencing invalid memory when it comes to game action callbacks. In multiplayer mode those callbacks will fire after the server acknowledged the action so there is a delay, the user could have closed the window before the callback fires.
Example here:
https://github.com/OpenRCT2/OpenRCT2/blob/3503a433dc277f740f6dc1106b99b9df20fb6b1b/src/openrct2-

dariusarnold
dariusarnold commented Aug 6, 2021

My proposal is to add the method version() to tools.Git. Calling this method would return the Major.Minor.Patch of the found git executable (maybe as a named tuple). These can be used to customize the git commands which are used. As an example, partial cloning (cloning only some files/directories from a repo to save time) is available since Git 2.19.0. If the executable is new enough, partial clon

Kissaki
Kissaki commented May 22, 2021

The dialog currently opens on the top of my screen, even in negative position so that the title bar is mostly outside of my screen.
It also shows way off horizontally.

I would also expect it to show modally, blocking input to the settings window. At the moment you can click shortcut again, closing the previous dialog and opening a new dialog.
This is confusing and can lead to current changes

warzone2100

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