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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

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DimitrisJim
DimitrisJim commented Aug 10, 2021

Feature

CPython:

>>> from collections import deque
>>> d = deque()
>>> d.__imul__(3)
deque([1, 1, 1, 1, 1])

RustPython:

>>>>> from collections import deque
>>>>> d = deque()
>>>>> d.__imul__(5)
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
AttributeError: 'deque' object has no attribute '__imul__'
Game Off

Upcoming event recommended by GitHub

Nov
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Game Off

November 01, 2021 - December 01, 2021 • Online

Game Off is an annual game jam, where participants spend the month of November creating games based on a secret theme. Participate individually, or as a team. Use whatever game engines, libraries, and languages you like.

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StoneT2000
StoneT2000 commented Jun 30, 2021

Would be nice to have some tutorial docs written up before the official release on Kaggle that take someone step by step on how to make a simple bot that can keep a single city alive, then keep several cities alive and build more units, then suggest some slightly advanced paths one could take

Open to the community to helping build one of these! (just don't include a tutorial on a too advanced o

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Datree

Datree is a git-based policy engine.
It allows engineering teams to automatically enforce coding standards and security policies directly within their git workflow.

Datree connects with GitHub pull requests to provide automatic policy compliance checks and insights for every code change. Create and enforce custom or built-in policies, in the context of your dev stack.

openpilot

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HaraldSchafer
HaraldSchafer commented Jul 23, 2021

Some cars (mostly Hondas) have very poor longitudinal tuning. They undershoot desired acceleration from the planner consistently. This causes the car to never accelerate even if the planner tells it to for 10+ seconds.

These cars need to be retuned so this does not happen. Here is the average difference between desired acceleration (from the longitudinalPlan message) and actual acceleration (fr

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gamerpaddy
gamerpaddy commented Oct 2, 2019

Is there a way to continue a task if it got aborted by baritone not the player, or after a player reconnects to the server?

Like, im tunneling with lots of picks in my inventory. sometimes, the server cant keep up and chunks stop loading.
once baritone runs into unloaded chunks, the task get cancelled.
also when my connection resets for some reason, i need to reconnect, after that, bariton

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