A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
game
gamedev
game-engine
unity
architecture
game-development
unity3d
mmo
mmorpg
game-server
gameserver
server-architecture
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Updated
Jul 14, 2021 - C++
Right now, making yourself an admin as a user is annoying. The best option is to edit the SQL table.
Instead, we should make a route that users on dev ONLY can visit, which upgrades them to admin. We should really make sure this isn't easily hacked, obviously.