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mikegray
mikegray commented Jun 13, 2019

Version of Singularity:

3.0.3

Expected behavior

Some progress or update information during the creation of the SIF file.

Actual behavior

During "Creating SIF file..." step, the console does not produce any visible output for the user - but does create the resulting file eventually.

Steps to reproduce behavior

I was executing a few “larger” builds through the bui

kangalioo
kangalioo commented Jul 21, 2020

What is the feature ?

I'm trying out this library for the first time and there's some places where it would be delightful to have shorthand functions:

  1. Shorthand functions for Pos: Pos::top_right, Pos::bottom_right, Pos::bottom_center etc..
  2. Short way to set colors for components. Currently, lots of boilerplate is required for e.g. white-on-black plotos
    • a cool start would b
Thrive
hhyyrylainen
hhyyrylainen commented Sep 13, 2021

we have the loading screens so we have some art (and can add more) to the game. I thought it would be a nice extra (under the extras menu) to have an art gallery viewer there. This would be pretty separate from the other code so this would be an easy thing for someone wanting to get into the project to do.

Some features for it off the top of my head:

  • some kind of overall view
  • a sl
megies
megies commented Nov 19, 2020

For the long term, we could clean up the code base a bit by internally using pathlib instead of os.path.join(....) and consorts. This is no vital or overly important task but it will help new contributors, to use it in new contributions and not introduce more old-style code, looking at the rest of the code base.

This is a pretty trivial (but longish) task and is a good first issue for new peo

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