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Working around game bugs since 2018
:octocat:
Working around game bugs since 2018

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Pinned

  1. dxvk Public

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    C++ 6.8k 372

  2. dxvk-ags Public

    Experimental implementation of AGS D3D11 extensions for DXVK

    C++ 38 1

  3. Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

    C 566 57

  4. D3D11 wrapper library using Microsoft's D3D11On12 implementation

    C++ 31 1

  5. Compatibility tool for Steam Play based on Wine and additional components

    C++ 15k 617

  6. RenderDoc is a stand-alone graphics debugging tool.

    C++ 5.8k 865

984 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri
Activity overview
Contributed to HansKristian-Work/vkd3d-proton, doitsujin/dxvk, ValveSoftware/dxvk and 1 other repository

Contribution activity

September 2021

Created a pull request in doitsujin/dxvk that received 10 comments

Rework D3D9 float emulation

Replaces almost every occurence of a * b with (b == 0 ? 0 : a) * (a == 0 ? 0 : b) if we know that both operands may be zero. I've omitted the TexBe…

+135 −94 10 comments
Opened 2 other pull requests in 2 repositories
doitsujin/dxvk 1 merged
HansKristian-Work/vkd3d-proton 1 merged

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