.NET
.NET is a free, cross-platform, open source developer platform for building many different types of applications.
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The "src" directory contains a number of JS files that are added to the base copy of RN. It is not a complete source tree itself. Renaming to "patches" would increase clarity of intent, and follow OSS "patch-package" conventions.
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As discussed in jellyfin/jellyfin#2943 (comment), launching the web browser should not be done by the server, but should be handled by the associated windows or macOS wrapper application.
- Remove the logic to auto-launch the web browser from the server (
StartupWizard.csBrowserLauncher.cs, etc) - Remove the associated configuration properties `AutoRunW
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What's the issue you encountered?
Fire Emblem: Three Houses is a single-player game, but it has several asynchronous multiplayer features. Among them is the possibility, during weekly planning scenes (the 'calendar' screen), to look up what other players have done on the current week. This is entirely reliant on Nintendo's servers and completely useless to anyone playing on Ryujinx, but eve
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We can build much smaller Mono runtime for .NET Core purposes by simply removing code we don't need in this configuration. We did a few easy initial steps but we can go much further.
This list is not comprehensive but parts like
- Culture Data
- Any PAL related code
- Unused icalls
Whenever I submit a GET request to the api/public/groups endpoint, the "collections" field for each group returns "None" on every group, even if they have access to collections. I can verify that the
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Remove logging line, or modify from ch.Info to ch.Trace:
https://github.com/dotnet/machinelearning/blob/5dbfd8acac0bf798957eea122f1413209cdf07dc/src/Microsoft.ML.Mkl.Components/SymSgdClassificationTrainer.cs#L813
For my text dataset, this logging line dumps ~100 pages of floats to my console. That level of verbosity is unneeded at the Info level.
I'd recommend just removing the loggin
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The original issue was reported in dotnet/performance#1701:
// Benchmark Process Environment Information:
// Runtime=.NET 6.0.0 (6.0.21.11801), X64 RyuJIT
// GC=Concurrent Workstation
// Job: Job-AQTFSE(PowerPlanMode=00000000-0000-0000-0000-000000000000, IterationTime=250.0000 ms, MaxIterationCount=20, MinIterationCount=15, WarmupCount=1)
OverheadJitting
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Expected Behavior / New Feature
Support sticky sessions for ServiceDiscoveryProviders
Actual Behavior / Motivation for New Feature
When using websockets with ocelot in a distributed system, problem can arise since ocelot, as far as i know, doesn't support sticky sessions when working with service discovery providers.
The functionality could be great if it could work with both consul
Created by Microsoft
Released February 13, 2002
- Organization
- dotnet
- Website
- dotnet.microsoft.com
- Wikipedia
- Wikipedia
The problem
The new NET 6.0 React SPA template uses the http-proxy-middleware package to proxy http requests from the React dev server to ASP Net Core.
If a project uses websockets, these need to be proxied in a specific way:
Unfortun