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game-server
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User Story
If a large download fails using curl it does not cause a fatal error instead it simply carries on.
Basic info
- Command: Install
Further Information
It is worth checking how all downloads handle when failing to ensure they cause a fatal exit.
To Reproduce
Use a game server that is non-steam and cause the download to fail
Expected behaviour
Is there an existing issue for this?
- I have searched the existing issues before opening this issue.
Current Behavior
If you reinstall a server and then go to file manager, click create new directory, there will be a green bar that the server has begun reinstalation. It is just a little visual bug, nothing serious. After refreshing the page, it goes away.

Source
No response
Steps to reproduce the problem
.go o 120721
Then step back 10 yards
Then go 10 yards
Extra Notes
No response
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In the current version, only the Handshake is used at the start of the connection. If the client does not send a message for a long time, the session will not be closed automatically. Will future versions do this session logic maintenance? For example, Netty can set the session to be automatically closed if the client does not send messages for a long time .
Before creating an issue, please ensure:
- This is a bug in the software that resides in this repository, and not a
support matter (use https://otland.net/forums/support.16/ for support) - This issue is reproducible without changes to the C++ code in this repository
Expected behaviour
09:22 You see a sp
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Seeing this in ci, and when running
make lint