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Decompilation of Pokémon Emerald
Spring Boot JAR 安全加密运行工具,支持的原生JAR。
Decompilation of Pokémon Ruby/Sapphire
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Decompilation of Pokémon FireRed/LeafGreen
Components of a decompilation pipeline.
Decompilation of The Legend of Zelda: Majora's Mask
BootStomp: a bootloader vulnerability finder
Updated
Sep 28, 2018
Python
The Touhou PC-98 Restoration Project
Updated
Oct 9, 2021
Assembly
Ghidra Analysis Enhancer 🐉
Updated
May 30, 2020
Python
Re-implementation of Abe's Exoddus and Abe's Oddysee
Binary Ninja plugin to decompile binaries using RetDec API
Updated
Jun 26, 2018
Python
Decompilation of Pokémon Diamond/Pearl
Updated
Sep 22, 2021
Assembly
A decompiler library for Unreal packages such as .upk and .u files, supporting Unreal Engine 1, 2, and 3.
A Python library and tools providing easy access to the retdec.com decompilation service through their REST API.
Updated
Oct 11, 2018
Python
Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
Updated
Oct 14, 2021
Assembly
Breaks the encryption and obfuscation layers that Dropbox applies to their modified Python interpreter.
Updated
Apr 24, 2020
Python
Source code recreation for the game Earthbound
Updated
Oct 14, 2021
Assembly
Learn the fundamentals of Binary Auditing. Know how HLL mapping works, get more inner file understanding than ever.
(WIP) 1:1 Decompilation of Super Mario Galaxy
Updated
Dec 18, 2020
Assembly
Scalable Validator for Binary Lifters
Updated
Jun 28, 2020
LLVM
Decompilation of sead: the standard C++ library for first-party Nintendo games
Decompilation of Pokémon Pinball: Ruby & Sapphire
Updated
Oct 8, 2021
Assembly
Disassembly of Kirby & The Amazing Mirror (USA)
Updated
Oct 10, 2021
Assembly
Tests cases for binary decompilers
Current progress on decompiling Paper Mario
Updated
Jan 21, 2019
Dockerfile
A binary splitting tool to assist with decompilation and modding projects
Updated
Sep 28, 2021
Python
Crowdsourced decompilation platform
Updated
Oct 14, 2021
Python
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Binary Ninja Version
2.4.2846
Describe the bug
If you create an architechture plugin and (accidentally) return the wrong types from get_instruction_text, Binary Ninja crashes with a segfault.
To Reproduce
Steps to reproduce the behavior: