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fps
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So, after running CMAKE and creating the VS 2017 projects, the solution isn't compiling. It gives a invalid numeric argument /Wextra for a lot of projects.
How to fix that?
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I have used this library and its not capturing Swift run time exception or traces. This is only handling Objective C exception. If you could help me out for showing Swift run time exception with stack trace.
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Background
Version of Crispy Doom: 5.10.3
Operating System and version: Windows 10 Home 20H2
Game: (Heretic)
Any loaded WADs and mods (please include full command line): None
Bug description
Observed behavior: I
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From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with itWhen building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in
m_config.cthat doesfree(prefdir)as changing these toSDL_free(prefdir)resolved the issue.I'm not sure what to do about `GetDefaultConfi