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typography
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Dark Mode support
Hi,
I never used your lib yet, but very interested to (as I was starting to do a similar thing).
One thing I noticed is that I don't see dark colors (eg: iOS Colors have light & dark values, which are different, same for grey, see https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/color/)
Is there any plan to handle that? Might be a bit breaking change for color
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It just doesn't test anything for the cast majority of fuzzer input. While fuzzer does learn the effective paths, let's help it more.
First, for instruction type, change the switch argument to: instruction.operation % NUM_OPERATIONS.
Then just split the available values into the two sets by looking up one integer from fuzzer and use that module size for set1 and the rest for set2.
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I'm currently implementing a news list with an image in each item, and these images have 4:3 ratio in mobile devices and 16:9 ratio in desktop devices. Would it be possible or even make sense for the Aspect and AspectImage components to handle this kind of thing? I imagine an API like this:
Where each item in this array of ratios woul