bevyengine / bevy Public
Pinned issues Loading
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Add Commands::init_resource
A-ECS
C-Usability
E-Good-First-Issue
#3078
opened Nov 6, 2021 by
alice-i-cecile
Improve change detection warning message
A-ECS
C-Docs
C-Usability
#3071
opened Nov 5, 2021 by
alice-i-cecile
Pipelined-rendering performance
A-Rendering
C-Bug
C-Performance
C-Regression
O-MacOS
#3052
opened Oct 30, 2021 by
molikto
Pipelined Rendering: bevy does not request surface compatibility from wgpu
A-Rendering
C-Bug
C-Dependencies
#3051
opened Oct 29, 2021 by
branan
Allow
Option<Entity> to use memory layout optimization
A-ECS
C-Enhancement
C-Performance
#3022
opened Oct 25, 2021 by
notverymoe
ERROR gpu_alloc::block: Memory block wasn't deallocated
C-Crash
S-Needs-Investigation
#3020
opened Oct 25, 2021 by
SaathwikDasari
Opengl backend not recognized (Nvidia Quadro 2000) Unable to find a GPU
A-Rendering
C-Bug
#3016
opened Oct 24, 2021 by
bekraoui
Simple methods to list all components and all resources
A-ECS
C-Usability
#3007
opened Oct 22, 2021 by
alice-i-cecile
Bevy ECS readme: not working example due to missing
#[derive(Component)]
C-Docs
E-Good-First-Issue
#3005
opened Oct 22, 2021 by
QQism
Reflect proc-macro causes compile errors when using custom Result type
A-Reflection
C-Bug
S-Needs-Investigation
#3004
opened Oct 22, 2021 by
kyunghoon
RemovedComponent removal detection has no tests
A-ECS
C-Code-Quality
E-Good-First-Issue
#2999
opened Oct 21, 2021 by
alice-i-cecile
Add rust-version to the Cargo.toml files
C-Usability
E-Good-First-Issue
#2998
opened Oct 21, 2021 by
bjorn3
Rework TextureAtlasBuilder APIs for asset loaders
A-Assets
C-Usability
#2987
opened Oct 17, 2021 by
B-Reif
Previous Next
ProTip!
Follow long discussions with comments:>50.