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Game Off is our annual month-long game jam where participants create games using their favorite game engines, libraries, and programming languages. Newbies, professional game developers, and everyone in between are welcome to join. It’s a great excuse to learn a new technology, collaborate on something over the weekends with friends, or create a game by yourself for the first time! Join now!
November 01, 2021 - December 01, 2021 • Online
Frameworks for building games across multiple platforms.
Allow authors of pull requests to set status to pending while still working on it.
Update the 'Security section' from
Describe the bug
The content of the the svelte file is a large HTML chunk, without any script logic or styling being involved. Max stack size exceeded error while compiling.
To Reproduce
https://svelte.dev/repl/a9dfcc17551c4aeb95e8fe748a97061d?version=3.20.1
Expected behavior
Compiling should not break
Information about your Svelte project:
Svelte 3.20.1, Rollup, Windo
The link to Introduction to COBOL is not working, it is returning a 404 page. Could not find any new link for the same:
https://supportline.microfocus.com/documentation/books/oc41books/lrintr.htm
Is there a way to continue a task if it got aborted by baritone not the player, or after a player reconnects to the server?
Like, im tunneling with lots of picks in my inventory. sometimes, the server cant keep up and chunks stop loading.
once baritone runs into unloaded chunks, the task get cancelled.
also when my connection resets for some reason, i need to reconnect, after that, bariton
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python/build.pyis the entry point where we build python wheels, it should live in misc instead ofpythonfolder.Fixing this might require making some changes to CI as well, e.g. https://github.com/taichi-dev/taichi/blob/master/.github/workflows/presubmit.yml#L425