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  1. GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

    C++ 1.5k 402

  2. Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

    C++ 799 88

  3. Clang build analysis tool using -ftime-trace

    C++ 577 47

  4. HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

    C++ 500 133

  5. Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018

    C++ 313 34

  6. smol-v Public

    SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.

    C++ 253 15

342 contributions in the last year

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December 2021

aras-p has no activity yet for this period.
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