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Game Development

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Video game developers take a designer's concepts and build them into a playable game for users. Video game developers, also known as games developers or video game programmers, write code for games for a variety of formats, such as PCs, consoles, web browsers and mobile phones.

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heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
bjorn
bjorn commented Jun 18, 2021

The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.

I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c

agones
highlyunavailable
highlyunavailable commented Nov 12, 2021

Is your feature request related to a problem? Please describe.

I would like the Game Server de-scheduling logic to be more accurate based on GS states or tune-able in the context of a single node.

Given the following scenario:
1 hot game server exists and 0 sessions exist. A session is requested via the Matchmaker.
The matchmaker creates a GameServerAllocationRequest to set GS1 to `All

Starbuck5
Starbuck5 commented Nov 22, 2021

In pygame 2.0, you can now put the arguments you would put into a pygame.Color object into any color field.

Despite this, I still see lots of code where people have a block at the top like:

WHITE = (255,255,255)
BLACK = (0,0,0)
BLUE = (0,0,255)

Even though that is now completely unnecessary, because pygame has named colors built in easily pass-able to functions.

So I though

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