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Nov 11, 2021 - JavaScript
simulation
Here are 8,006 public repositories matching this topic...
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Version of OpenTTD
12.1, Linux
Expected result
When vehicle is manually stopped by player (either due to aesthetic purposes like first locomotive statue, or as timetable holder, or spare cars holder), its age should not bother - it affect only running vehicles.
It can be easily fixed by changing vehicle.cpp line:
` /* Don't warn about non-primary or not ours vehicles or vehicles tha
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Dec 13, 2021 - C++
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Feb 6, 2021 - JavaScript
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Mar 15, 2019 - Jupyter Notebook
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Dec 10, 2021 - Python
Describe the Bug
All the crossroads in village_winter have a different texture compared to the roads, which looks kinda odd. Would be nice to have something more consistent.
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Dec 11, 2021 - Python
What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
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Sep 26, 2021
Don't bunde the data
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Nov 3, 2021
the save name that is prefilled from the player species name doesn't update when the name is updated in the editor and the player directly goes to the pause menu (or at least the randomize button doesn't work like that).
I try to generate rou.xml file with a repeated flow file and a turn file.
The flow file is something like:
and the turn file is something like:
and the command
The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
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Dec 15, 2021 - Jinja
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There are many places where a bound_box is declared for flat rides, i.e.
swinging_ship_bound_box,rct_crooked_house_bound_box, etc. To avoid code duplication, aBoundBoxXYstructure should be declared withCoordsXY OffsetandCoordsXY Lengthfields.