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maps

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1ec5
1ec5 commented Mar 22, 2018

MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.

This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica

superivaj
superivaj commented Mar 11, 2019

maptalks's version and what browser you use?
v0.43.0, chrome

Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element

arnaudvergnet
arnaudvergnet commented Dec 26, 2021

When opening the bottom menu, the background dim effect appear too late. It appears when the menu is fully open instead of when the menu starts to open. This makes the background flash when swiping down the menu then up again. It also allows users to click on the menu, then quickly click on a feature on the map to open both the feature information page and the menu.

Both bugs can be found in th

WebODM
editor
orangemug
orangemug commented Jan 30, 2020

'react-autocomplete' (https://github.com/reactjs/react-autocomplete) is no longer maintained and causing warnings

react-dom.development.js:12357 Warning: componentWillMount has been renamed, and is not recommended for use. See https://fb.me/react-unsafe-component-lifecycles for details.

  • Move code with side effects to componentDidMount, and set initial state in the constructor.
  • R

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