Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Here are 793 public repositories matching this topic...
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Dec 27, 2021 - C
We don't current have a way to get the sound output through the API. This could for example be in the form of a buffer to copy at every frame.
This might also require some work to separate the sound implementation from SDL2.
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Nov 17, 2021
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Dec 9, 2021 - Assembly
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Oct 14, 2021 - C++
This would vastly help the Dev experience for game developers
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Dec 26, 2021 - C
src/asm/parser.y is currently very messy, lacking organization and comments. Bison documentation is clear: both /* ... */ and // are supported.
- Organize rules better, possibly with "section markers" (`// -
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Dec 20, 2021 - C++
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Dec 16, 2021 - Rust
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Dec 25, 2021 - C
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Aug 30, 2021 - Go
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Nov 24, 2021 - Assembly
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Nov 12, 2020 - Assembly
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Dec 2, 2021 - C
"LOW" and "HIGH" are used to refer to signals, but a software developer may not have the necessary background to understand what those mean. They should be at least explained in an info box at the top (as per the style guide), and maybe replaced throughout the document where it makes sense to do so.
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Aug 31, 2021 - Elm
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Nov 30, 2020
https://github.com/libretro/blastem-libretro
Alternative Genesis Core with ARM support.