nether-ceiling-void-damage-height doesn't alter portal search #7208
Labels
good first issue
Simple bug fix or feature which would be a good first PR for someone new to the project
priority: normal
This issue is an obvious bug or problem that does not majorly hinder gameplay or development.
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
type: feature
Request for a new Feature.

Expected behavior
Portals made above the nether roof should not be considered as valid targets as they'll instant kill any player who travel to them when nether-ceiling-void-damage-height is set to the roof - it should try for a different portal instead
Observed/Actual behavior
Player exits above roof, takes void damage, dies, and so do their items.
Steps/models to reproduce
Build portal on roof, then set nether-ceiling-void-damage-height=128
Plugin and Datapack List
NoCheatPlus
IllegalStack
BanItem
Pistonchat
Paper version
[01:27:22 INFO]: This server is running Paper version git-Paper-400 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: 4ac995a on ver/1.17.1)
You are 2 version(s) behind
Download the new version at: https://papermc.io/downloads
Previous version: git-Paper-398 (MC: 1.17.1)
Other
No response
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