Skip to content
Avatar
🦀
🦀

Sponsors

@Divoolej @Nilirad

Sponsoring

@spastorino @m-ou-se @dtolnay @cart @jyn514 @lcnr

Achievements

Achievements

Highlights

  • 8 discussions answered

Organizations

@procyon-rs @bevyengine @vleue
Block or Report

Block or report mockersf

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
mockersf/README.md

Hi there 🖖

I'm in love with rust and tooling!

mockersf's GitHub Stats

Pinned

  1. hocon.rs Public

    Parse HOCON configuration files in Rust

    Rust 53 8

  2. A refreshingly simple data-driven game engine built in Rust

    Rust 13k 1.2k

1,256 contributions in the last year

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Mon Wed Fri

Contribution activity

January 2022

Created a pull request in bevyengine/bevy that received 5 comments

[Merged by Bors] - support all line endings in shader preprocessor

Objective Advance uses of shaders seems to often fail for Windows users Bevy split lines on '\n' which messes with windows line endings Solution U…

+2 −3 5 comments
Reviewed 31 pull requests in 3 repositories
bevyengine/bevy 28 pull requests
bevyengine/bevy-website 2 pull requests
mockersf/bevy 1 pull request

Created an issue in bevyengine/bevy-assets that received 7 comments

Create new asset category "Assets"

I would like to create a new asset category called "Assets", and moving a few of those present in "Helper": bevy_asset_loader by @NiklasEi bevy_…

5 of 7 tasks
7 comments
8 contributions in private repositories Jan 9 – Jan 10

Seeing something unexpected? Take a look at the GitHub profile guide.