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@DreamingMachines @bevyengine
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Pinned

  1. A refreshingly simple data-driven game engine built in Rust

    Rust 13k 1.2k

  2. The video game for Fonts of Power. A tabletop roleplaying game made in Rust with Bevy!

    Rust 14 1

  3. Procedurally generated endless dungeons for use with D&D 5e, focusing on fast, interesting and endlessly replayable content without trying to be a video game.

    Python 2 1

  4. An open source, educational and fully-featured Sudoku game written in the Bevy game engine in Rust.

    Rust 10

  5. Point mass and spring physics engine and designer, in the spirit of Soda Constructor. Eventually, powered by reinforcement learning.

    Julia 1

  6. Model-based cross-dating in R

    R

2,367 contributions in the last year

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Mon Wed Fri

Contribution activity

January 2022

Created a pull request in bevyengine/bevy that received 3 comments

[Merged by Bors] - Remove dead anchor.rs code

Objective As noticed by @Sheepyhead in #3526, anchor.rs is completely unused. Solution Anchors away!

+1 −49 3 comments
Opened 5 other pull requests in 2 repositories
Reviewed 66 pull requests in 4 repositories
bevyengine/bevy 52 pull requests
bevyengine/bevy-website 12 pull requests
killercup/scribbles 1 pull request
mockersf/bevy 1 pull request

Created an issue in bevyengine/bevy that received 7 comments

First-class technique for splitting input streams or absorbing input events

What problem does this solve or what need does it fill? Typically, when users click on a UI element (including in game units), we don't want to als…

7 comments
Answered 1 discussion in 1 repository
bevyengine/bevy

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