Skip to content
#

strategy

A game genre that focuses on skillful thinking and planning to achieve victory.

Here are 649 public repositories matching this topic...

Thrive
hhyyrylainen
hhyyrylainen commented Jan 21, 2022

could make the chemoreceptor auto select the compound's colour when selecting one, this would make it faster to configure multiple chemoreceptors for different compounds to look for.

Just needs a callback for the option button to detect when it changes value, and then just looking up the compound colour and setting that on the colour picker. Could maybe only change the colour if it is white or

widelands
Noordfrees
Noordfrees commented Nov 17, 2021

The random number generator (RNG) that deterministically generates all pseudo-random events in a game is never actually seeded, so that all games always use the exact same sequence of random numbers.

The RNG must be seeded with a truly random number (e.g. SDL_GetTicks() or clock()) exactly once at the start of every game.
In MP matches, the seed value must also be distributed from the ho

jorgesumle
jorgesumle commented Aug 29, 2016

The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?

How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik

next version move to https://github.com/billchen198318/hillfog, bambooBSC is an opensource Balanced Scorecard (BSC) Business Intelligence (BI) Web platform. BSC's Vision, Perspectives, Objectives of strategy, Key Performance Indicators (KPIs), Strategy Map, and SWOT, PDCA & PDCA report, Time Series Analysis.

  • Updated Jun 18, 2021
  • Java