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x86
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While the test_suite presented in #589 does work, it is still pretty simple and can be improved and enhanced.
- Add tests for gnutils and coreutils.
- Add necessary utilities so more complex programs can be compiled from sources.
- Integrate CMake, so one could write something like
make validateand the subset of test that is deemed necessary (for example everything withmint
debootstrap.sh replaces extraargs or another line in the environment where it finds 'console=' before the line that starts with console=
Suggested the following fix:
--- a/lib/debootstrap.sh
+++ b/lib/debootstrap.sh
@@ -626,7 +626,7 @@ prepare_partitions()
# if we have a headless device, set console to DEFAULT_CONSOLE
if [[ -n $DEFAULT_CONSOLE && -f $SDCARD/boot/armbianE-
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Is your feature request related to a problem? Please describe.
When running the game in windowed mode there is no frame, which means the game cannot be moved around the screen easily.
Describe the solution you'd like
Window frame added when in Window mode. Mouse behaviour as below:
When 'in game' the mouse should be 'captured' from the OS, but when you're on the Menu screen after pre
Essentially introduce const where appropriate for the public types exposed by the api.
This request intentionally only targets some functions since we don't have stable &mut in const contexts along with a bunch of other const stuff that is still nightly.
I don't expect that iced will ever become 100% const, that's unreasonable to assume due to the fact iced needs liballoc around the crate.
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copy/v86#333 (add a mute button and/or fix the "requires a gesture" warning).A volume selector would also be nice.There's a minor issue where holding down and moving the mouse on the screen selects text outside of the screen on FirefoxRetry XHR requests that fail with 5xx or time out, with exponential backoff