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578 contributions in the last year
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January 2022
Created 12 commits in 1 repository
Created a pull request in Ryujinx/Ryujinx that received 17 comments
Stop using glTransformFeedbackVaryings and use explicit layout on the shader
There are two ways to specify what should be written to the transform feedback buffers when the feature is enabled on OpenGL. The first and the one…
+192
−164
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17
comments
Opened 15 other pull requests in 1 repository
Ryujinx/Ryujinx
10
merged
1
closed
4
open
- Fix calls passing V128 values on Linux
- Add host CPU memory barriers for DMB/DSB and ordered load/store (test)
- Add host CPU memory barriers for DMB/DSB and ordered load/store
- Add capability for BGRA formats
- Use a SSBO for the shader support buffer, if using UBOs would be above limit
- Scale scissor used for clears
- Full bindless texture support
- Fix return type mismatch on 32-bit titles
- Fix render target clear when sizes mismatch
- Add support for BC1/2/3 decompression (for 3D textures)
- Fix sampled multisample texture size
- Return error on DNS resolution when guest internet access is disabled
- Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I
- Implement PM GetProcessInfo atmosphere extension (partially)
- Enable CPU JIT cache invalidation
Reviewed 16 pull requests in 1 repository
Ryujinx/Ryujinx
16 pull requests
- amadeus: Fix possible device sink input out of bound
- Fix deadlock for GPU counter report when 0 draws are done
- Implement -p or --profile command line argument
- Add support for BC1/2/3 decompression (for 3D textures)
- Implement FCVTNS (Scalar GP)
- kernel: Fix deadlock when pinning in interrupt handler
- ssl: Implement SSL connectivity
- bsd: Revamp API and make socket abstract
- sfdnsres: Fix serialization issues
- Readme overhaul
- Update to LibHac 0.15.0
- account: Rework LoadIdTokenCache to auto generate a random JWT token
- Fix adjacent 3d texture slices being detected as Incompatible Overlaps
- sfdnsres: Block communication attempt with NPLN servers
- Texture Sync, incompatible overlap handling, data flush improvements.
- CPU - Implement FCVTMS (Vector)