SaschaWillems / Vulkan
Examples and demos for the new Vulkan API
See what the GitHub community is most excited about today.
Examples and demos for the new Vulkan API
lygia, it's a granular and multi-language shader library designed for performance and flexibility
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod.
Utility functions to convert between various color spaces in GLSL
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Midlertidig landingsplass for små og administrative kodeverk fra Volven, i form av CodeSystem