Here are
112 public repositories
matching this topic...
3D engine focusing on modern rendering techniques and performance.
Game engine with an emphasis on architectural quality and performance
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.
A basic cross-platform 3D game engine
Bullet Physics Wrapper for Openframeworks
UWSim-NET, the Underwater Simulator
Integration libraries for the Magnum C++11/C++14 graphics engine
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
Updated
Dec 29, 2021
Java
Updated
Aug 29, 2021
Python
Igneous is an open source game engine written in C++.
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Learn how to make realistic bullets with bullet drop in Unity
A JNI interface to Bullet Physics and V-HACD
(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
Updated
Jun 6, 2017
Mathematica
Rcs is a set of C and C++ libraries for robot control and simulation
Bullet Physics Injection for Source SDK 2013
Rigid body simulation for Minecraft
Updated
Nov 23, 2021
Java
A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.
Updated
Oct 15, 2020
Java
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR/Qt5)
Integration of the BulletPhysics library with FreeCAD for realtime physics simulation.
Minecraft mod adding realistic rigidbody physics to the game.
Updated
Mar 29, 2020
Java
Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
C++ game engine inspired by quake. Modern rendering and quake mapping tool integration.
Genetic Algorithm experiment, it was kept simple on purpose. (demo available)
Simple Bullet-Physics to Ogre connection
Multi-agent robot simulator created with Blender.
Updated
Oct 24, 2014
Python
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